Wizards, and Knight's Guild, Holyland.
In the middle of the darkness of the night, two horses trotted into the Holyland and headed directly to the Guild Peninsula that housed all the central headquarters of the Continent's Guilds. The biggest of them is the Wizards and Knights' Guild, called Sacred Arms.
Two men in clergy robes rushed into the enormous fort and slammed their fists on the reception table, alerting the staff and the various Wizards and Knights.
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